My game for the Godot Wild Jam #35
The theme is "Lost Tech".

The sound is a bit broken on the Browser-Version. Please download the binaries for a much better experience!


This is my first time with 3D.
You need only your mouse to play.
Just click left on the control you want to trigger.
You can zoom in with the right mouse-button.

You have to figure out how all the controls work :)

Have fun!


You can get the source from GitLab

StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Authorwhiteshampoo
GenrePuzzle
Made withGodot
TagsGodot
Average sessionA few minutes
InputsMouse

Download

Download
ForgottenControlsLinux.zip 35 MB
Download
ForgottenControlsWin.zip 34 MB
Download
ForgottenControlsMac.zip 47 MB

Comments

Log in with itch.io to leave a comment.

(+1)

first of all the music is amazing and the game itself is really fun I wish there was more to play. Sadly I play through all that there is of it I hope you will consider making a longer version of it. But thank you for putting this out there.

Thank you for your kind words :)

There might be some more levels after the jam is over.

Well I hope you continue with it because I would say out of all the games you made so far this probably could be turned into a title that you could be sold on steam if you added enough content to it

The initial idea was much better, but i had to be stripped down alot. It should have had a 2D topdown map where you can walk and find these control-panels. They were meant to interact with the map (open doors, activate other panels) etc. But one week was a tiny little bit to short for this idea :P

To be honest, i dont think that i'm ready to produce and release a paid game. I'm working toward this, but there is sooooo much more to learn, and i learned alot in this jam :) (never made something useful in blender before)

btw, if you enjoy puzzle-games like this, you might also like my game Pace Machine.
https://whiteshampoo.itch.io/pacemachine
Its physics-puzzle game with much more levels. Its a tiny bit buggy, because the godots physics-engine is not deterministic (i did not know this back then). But it think you might have a good time :)