A downloadable game for Windows, macOS, and Linux

My contribution for the GodotWildJam21.  (My first GameJam ever!)

Jam-Theme:

  • Connection

Jam-Wildcards:

  • Speedrun-Fun: check
  • Juicey: small check
  • Two button: big check

You a are a juice-factory worker. Collect some oranges, and connect the juice-press to a powersource.

Controls:

Control
KeyboardGamepadMouse
LEFTLeft, A, 1
LLeft-Button
RIGHTRight, D, 2
RRight-Button
MENUEscape, Space, Enter
StartWheel-Click
Toogle Fullscreen
O

Mute Music
M

Project-Folder is available, but it's a TERRIBLE mess! Don't try to learn something from it...

Made with Godot v3.2.1


(Mac-Version is untested)

StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
Authorwhiteshampoo
GenrePlatformer
Tagsconnection, Game Jam, Godot, godotwildjam, godotwildjam21, juice, orange, Speedrun, wildjam, wildjam21
Average sessionA few minutes
InputsKeyboard, Mouse, Gamepad (any)

Download

Download
juice_factory_linux.zip 18 MB
Download
juice_factory_win.zip 17 MB
Download
juice_factory_mac.zip 18 MB
Download
JuiceFactory.7z 10 MB

Comments

Log in with itch.io to leave a comment.

Goodness, I STILL remember this game, I enjoyed it so much. It wouldn’t be an exageration to say I enjoyed this game more than most games for a couple years.

Hey! Very creative approach to platformers with only two buttons, I’d never thought about that.

Keep working on it, it can even be a nice port to mobile. Those “on screen joysticks” are terrible, but if you manage to make your approach work with finger indexing it can be quite a nice approach.

(+1)

Thanks for your comment!

I'm really happy that you like it!

At the moment i don't plan to work on that project again. It was really made in a rush, and the code is so terrible, that i would have a very hard time to extend it. (except levels... making levels is very easy)

I also noticed that the game is much to hard for the causal gamer (which is not my target audience), so most of the players can't beat the first level (tutorial). Then they give up. "stupid game! bad controls! too hard!"

But maybe there will be a follow-up in the future :)