End of day 4 (frustration)
Oregano Wars » Devlog
Today was a very frustrating day. Some stuff did not work as i expected, and other did not work at all. i also managed to kill my pathfinding.
I hope i have fixed everything now. Problem is, that i wanted to use the time to implement buildings. The only thing i could manage to get working with buildings is placing them. Selecting one will crash the game. yay.
Whatever.
This is what i've achieved today:
- Soundeffect for weapons (badda badda badda)
- Explosions (Sound and animations when a unit is killed)
- Killed the Unit-Turning-Bug (Halleluja)
I uploaded also a new demo for testing. have fun with it. Most new stuff you see does not work at the moment...
Now i really need my bed. Good night!
Get Oregano Wars
Oregano Wars
RTS with oregano as currency
Status | Released |
Author | whiteshampoo |
Genre | Strategy, Sports |
Tags | Godot, godot-wild-jam, oregano |
Languages | English |
More posts
- OK, it's dead...May 31, 2021
- Development continuesApr 09, 2021
- New version with fewer bugs.Apr 03, 2021
- Debug-Log Upload is workingMar 30, 2021
- Sending debug-logs via HTTPMar 30, 2021
- Roadmap for missing features and bugfixingMar 29, 2021
- The EndMar 21, 2021
- End of day 7Mar 19, 2021
- End of day 5Mar 17, 2021
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