New version with fewer bugs.
Oregano Wars » Devlog
I think i found most of the game-crashing bugs and the cause of the slow-down. I still have lag-spikes, but they are now for a single frame and not for seconds. Still not sure what is causing them... well, i know what, but not why.
These are at the moment just hacky hotfixes. I want to maker better solutions whenteh game runs 100% stable an has all features i want to implement.
At least it should be now playable without crashing or slowing down.
If you encounter any problem, please report it!
In the next update (probably next week) i want to implement my log-sender and fix the biggest AI-problems. Stay tuned :)
Files
Oregano Wars for Linux 37 MB
Apr 03, 2021
Oregano Wars for Windows 36 MB
Apr 03, 2021
Oregano Wars for Mac 38 MB
Apr 03, 2021
Get Oregano Wars
Oregano Wars
RTS with oregano as currency
Status | Released |
Author | whiteshampoo |
Genre | Strategy, Sports |
Tags | Godot, godot-wild-jam, oregano |
Languages | English |
More posts
- OK, it's dead...May 31, 2021
- Development continuesApr 09, 2021
- Debug-Log Upload is workingMar 30, 2021
- Sending debug-logs via HTTPMar 30, 2021
- Roadmap for missing features and bugfixingMar 29, 2021
- The EndMar 21, 2021
- End of day 7Mar 19, 2021
- End of day 5Mar 17, 2021
- End of day 4 (frustration)Mar 16, 2021
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