Debug-Log Upload is working
After too much time, i finally got this beast working.
I can now have a dialog like this:
... and my server saves a CSV, that looks like this:
That was much more work than i thought. Especially because i had to relearn PHP. I hate PHP... Its like C(++), but ugly :/ (and i really like C(++))
Tomorrow i want to (FINALLY) implement this into the game, and then i can (FINALLY) start to fix bugs...
I really hope you help me with playing and sending logs ;)
Thanks for reading :)
Extra Info:
The Log-File is converted to raw ascii, then compressed with gzip, then encrypted with a custom "algorithm" (yes it's just xor...), and then converted to base64*. This string i can send easily to my server via http-post and reverse the whole thing.
If you are interested in the code, just leave a comment. Then i'll do a little code presentation and explanation.
*its slightly converted. + becomes - and / becomes _. With "raw" base64 i have problems while sending it via http-post.
EDIT:
After looking at the Log-Send-Dialog for some time, i think i can remove the top. In the beginning i didn't include this informations in the log itself, but now it's kinda redundant....
Get Oregano Wars
Oregano Wars
RTS with oregano as currency
Status | Released |
Author | whiteshampoo |
Genre | Strategy, Sports |
Tags | Godot, godot-wild-jam, oregano |
Languages | English |
More posts
- OK, it's dead...May 31, 2021
- Development continuesApr 09, 2021
- New version with fewer bugs.Apr 03, 2021
- Sending debug-logs via HTTPMar 30, 2021
- Roadmap for missing features and bugfixingMar 29, 2021
- The EndMar 21, 2021
- End of day 7Mar 19, 2021
- End of day 5Mar 17, 2021
- End of day 4 (frustration)Mar 16, 2021
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