Roadmap for missing features and bugfixing


Hi,


so, the jam is over, and i have a game that is not too bad, but buggy. There are also some features missing. After seeing my game on twitch i decided to work a little bit more on this bug-beast.... Especially because the game slowed down while playing.
I THINK i know what happend, but i couldn't reproduce the problem yet.

So, here is my plan/roadmap to fix this. The order of execution is not yet fixed...


Bugs:

  • finding and killing the slowdown-bug
  • Game crashes very rarely in the release-build (and i think i no why, but not where)
  • creating an upload-mechanism for debug-logs, so i can easily see what went wrong by the players (no personal data)
  • fixing the pacific towers
  • making the AI great again (seems like i made an error some minutes before uploading without testing)
  • Target-Line is buggy as hell...
  • Some visual bugs in the fog of war
  • Black-Line bug
  • Rewrite Unit and Building inheritance. (internal stuff...)
  • etc

Features:

  • Building-Queue for units
  • Powerplants
  • Radar-Station
  • Garage (for repairing units)
  • Smoother fog of war and darkness
  • Better AI (complete rewrite)
  • Campaign and Tutorial-Maps
  • More Sound-Options
  • More Skirmish-Options
  • etc

Surely i forgot something...

Please let me know what YOU want to see first in the comments :)

Thank you for your interest :D

Get Oregano Wars

Comments

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Turn based mode 🙃

Turn based strategy is actually in the "genre for a gamejam"-queue, but not for this game ;)

(1 edit)

And if you pay money to make it turn based?) 😅

We can discuss there ..

https://discord.com/users/AXELAREDZ#2908
or https://discord.com/channels/@me/321756689554604032